The Incredible Hulk

  • Scope of Work

    Multimedia and Motion Design

  • Timeline

    6 weeks

  • Year

    2025

Masachi DC Studios,
in association with Brandspot Media,

Masachi DC Studios,
in association with Brandspot Media,

presents an
epic comics story,

starring
Andrew Whiteman and
Anthony Fowler,

only on YouTube,
click to watch

Roles & Responsibilities

Roles & Responsibilities

Role

Role

Motion Designer

Motion Designer

Tasks

Tasks

Particle physics

Text animation

Video editing

Particle physics

Text animation

Video editing

Tools

Tools

After Effects

Premier Pro

After Effects

Premier Pro

Introduction

Project at Glance

Project Summary

Project Summary

This project focused on building a strong foundation in motion design and After Effects. Leading up to the final piece, I studied the history of motion graphics and core principles such as timing, easing, hierarchy, rhythm, and visual continuity.

In parallel, I built hands-on skills in kinetic typography, keyframe animation, motion curves, and particle physics. A series of smaller exercises preceded the final piece, each one sharpening technique and refining workflow.

Below is a selection of process work and exploration from across the project.

This project focused on building a strong foundation in motion design and After Effects. Leading up to the final piece, I studied the history of motion graphics and core principles such as timing, easing, hierarchy, rhythm, and visual continuity.

In parallel, I built hands-on skills in kinetic typography, keyframe animation, motion curves, and particle physics. A series of smaller exercises preceded the final piece, each one sharpening technique and refining workflow.

Below is a selection of process work and exploration from across the project.

Inside After Effects

I started with a logo image and an AI generated video.

And now to some Breaking News

In Life and Style, the big question is,

Where would you rather visit for a month?

Take aways

Key Take aways

Lessons learned!

Lessons learned!

After Effects is painfully manual. Building reusable presets early is essential for speed and consistency.

The interface is complex. I learned fastest by breaking it down through focused, interface or motion specific exercises.

Motion design can alter your perception (++). I now think instinctively in layers and motion. The skill transfers effectively.

After Effects is painfully manual. Building reusable presets early is essential for speed and consistency.

The interface is complex. I learned fastest by breaking it down through focused, interface or motion specific exercises.

Motion design can alter your perception (++). I now think instinctively in layers and motion. The skill transfers effectively.

Service Image
Service Image
Service Image